Showing posts with label j. michael strazynski. Show all posts
Showing posts with label j. michael strazynski. Show all posts

Sunday, October 3, 2010

Quick Comic Book Reviews–October 3rd, 2010

The new releases this week were not on the impressive side.  In all actuality, I was pretty much not excited to do many reviews this week because of the lackluster titles.  Here’s the first batch with two issues from last week’s stuff that I figured I would check out.

jsa43Justice Society of America #43 – Written by James Robinson, Penciled by Jesus Merino, Inked by Jesse Delperdang. This is the epilogue of the “Dark Things” storyline that was unfolding in JSA and JLA.  To be honest, I didn’t read any of it because Bagley was drawing JLA and I refused to read it because of that.  Things seem to be calm in this issue though as Alan Scott has a heart-to-heart with his son Obsidian.  They mainly discuss what’s going on with the Starheart and how Obsidian can never come in contact with Jade again.  There is some deep thinking and portrays a more human side to these characters.  This issue revolves really around these two, so don’t expect much of anything else.  I think it’s good for writers to sometimes let their own characters take a step back and react to what has happened.  That being said, the build in this issue is a bit different than you would normally see in a comic.  There’s only internal conflict going on here and that can throw you off.  The artwork in here is fantastic and this is about my favorite rendition of Obsidian I’ve seen yet.  I can almost feel Alan Scott’s age in this one, he’s drawn so well.  A great job there!  A pretty good issue, but be prepared for a lot of backstory and no action, so this issue is not for everybody.

incredhulksenigma1The Incredible Hulks: Enigma Force #1 – Written by Scott Reed and Penciled by Miguel Munera.  This title features the Micronauts… or as they’re now known, Enigma Force.  So recently Hulk’s estranged son Kiro-Kala ferreted away a planet from the Microverse that Enigma Verse protects.  The Enigma Force itself is the “living” essence of the Microverse, whatever that means.  Arcturus Rann and his companions are fighting off a Psyklops as we join them.  Bug returns to the crew to help out as they attempt to find Kiro-Kala.  But upon finding the kidnapped planet, Arcturus is cut off from the very source of his powers.  Wow, I expected nothing out of this issue and was blown away.  I never liked the Micronauts stuff back in the days, but this way absolutely great stuff.  You get some good background in here and an explanation for a lot of the things going on in the Hulkverse right now.  It just works!  Plus having Bug join up with them was a really great moment.  The artwork is very consistent and quite good.  I like Marvel utilizing some characters I haven’t seen in awhile and they do a fantastic job of doing the right thing with them here. This issue is definitely worth checking out folks!

supbat76Superman/Batman #76 – Written by Judd Winick and Penciled by Marco Rudy.  We have a flashback issue that deals with Superman losing Batman during Final Crisis.  Once Dick Grayson decides that he wants to become Batman to honor him, Supes has some major disagreements and must come to terms with what has happened.  That’s the basic premise, but boy, I did not like it.  The way he reacts to Grayson wearing the cowl just seems very un-Superman-like.  I didn’t enjoy it one bit when he’s ready to blast Dick for wearing it.  I thought it felt pretty contrived.  Don’t even get me started on the inconsistent artwork.  Superman looks different on almost every page.  Not only that, he looks like Joe Average, which isn’t who Superman is.  Just a rotten issue that I couldn’t wait to put down, I hoped for more but got less.

valky1Valkyrie #1 – Written by Bryan J.L. Glass and Art by Phil Winslade.  We take a journey back to see how Valkyrie returned to the Marvel Universe after sacrificing herself to help out during the Ragnarok event.  We see a Hotel employee fall to her death because of a patron who wanted a little too much from room service.  As they start to try to revive her, lightning strike the defibrillator and Valkyrie is reborn.  She starts to remember who she is and now she must try to bring vengeance to the mortal who’s life was taken and who’s body she now inhabits.  I like that Marvel recognized that didn’t explain how she suddenly reappeared and a little something like this goes a long way to fix continuity gaps (which Marvel has plenty of).  I like her conversation with Janet Van Dyne before her unfortunate demise in Secret Invasion.  The whole issue is really just a pretty decent story that tells a good self-contained story.  This is just a one-shot, so it didn’t need to be more than what it was.  But we’re talking continuity and this fixes the breach.  I think that it’s a pretty darned good issue with solid artwork that’s worth checking out since it’s a one-shot and you don’t have to keep buying the title.

capam610Captain America #610 – Written by Ed Brubaker and Penciled by Butch Guice.  Bucky Cap finds himself on Zemo’s father’s island where Bucky was presumably killed years back.  Rogers figures out where he’s going on races to the aid of Barnes.  In the meantime, Bucky Cap gets tossed from a plane and then has to forge his way towards the inevitable trap Zemo has placed for him.  A pretty good battle ensues and we have some moments that seem stolen right from a James Bond movie.  When Zemo gets the upperhand, he tries to take Bucky out the “old fashioned” way.  This was a strictly by the numbers type of issue.  I never felt that Bucky was ever in any real jeopardy or that any of this would ultimately affect… anything really.  Nothing really special that makes it stand out, nothing that makes it really awful.  It just IS.  The artwork by Guice is a bit off in this issue, some scenes have overshadowing going on from the inker, some have over coloring going on, it just made for an uneven experience and I don’t think Guice is necessarily to blame for that.  But I can’t be sure on that either.  Next, we have the Nomad back-up story.  Written by Sean McKeever and Art by Filipe Andrade.  Rikki has to make a final decision on whether to go back under Steve Rogers’ wing or not.  We have some pretty good “moments” in here that were really fun and good stuff.  Andrade’s work seems a bit rushed in spots but isn’t bad or anything.  Just a decent little addition to the book.  Unfortunately, the rest of this issue is high on the “meh” scale and wouldn’t be worth buying if I wasn’t a Nomad fan.

wondwom603Wonder Woman #603 – Written by J. Michael Straczynski and Penciled by Don Kramer, Eduardo Pansica and Allan Goldman.  We follow the Amazons’ travel through the desert to relative safety.  However, the Turkish guides they hired are found slaughtered with no sign as to how they die.  Only Diana can see the Keres, which are apparently some demonic women ghasts from Hell.  Diana loses her battle, but then the battle is only just beginning.  So we have an interesting premise that just seems a little randomly thrown in here.  For the life of me, I can’t figure out why they did it, but I’m guessing they’re just doing a mythology type tone to this.  However, the mix of mythology and modern warfare makes an odd combo.  I want to like this latest reinvention of Wonder Woman, but it doesn’t feel all that compelling now.  In fact, after this issue, I’m considering skipping these completely in the future.  With three sets of pencils, this issue’s art is even a mess.  I think the JMS experiment has collapsed.  There’s nothing here that makes me want to come back for more.  This issue’s journey into the absurd would take your typical reader right out of their seat.  It isn’t a smart move to put something in that holds no value to the series overall.  We waste several pages on it.  It seems like a filler plot device that JMS might use in a TV show.  However, that format doesn’t work here.  If you’re looking for something interesting, you’ve come to the wrong place, go elsewhere this week.

actioncom893Action Comics #893- Written by Paul Cornell and Penciled by Sean Chen. This week Lex Luthor travels to the Uganda in search of another Black Ring energy field.  However, his good buddy Gorilla Grodd has his own intentions for it.  The two former allies become enemies trying to outsmart each other.  Ok, well, I don’t buy it.  I would have figured Grodd would have tried to work out a deal or something with Luthor.  It doesn’t seem to fit in the best interest of Grodd to attempt to kill Lex.  So this just doesn’t work and it makes a leap that we won’t think so.  I really like Sean Chen’s artwork and he isn’t desperately trying to make Luthor look like his Smallville TV Series version.  So there’s a mixed bag in this one, art is great, the story still isn’t catching.  At least in this issue I can figure out what’s going on because Chen is a fabulous storyteller with his art.  Then we have our back-up story for Jimmy OlsenWritten by Nick Spencer and Penciled by RB Silva.  Olsen tells a tale of of him outsmarting a genie using morse code to call Superman.  However, his love life takes a turn for the worse when Chloe Sullivan dumps him.  To make matters worse, he then sees her wife Sebastien Mallory, an up-and-comer for Lex Corp and pompous jerk in general.  So this pretty much exists just to introduce Chloe of Smallville fame into the DC Continuity.  It isn’t a far stretch really and doesn’t take much work to add her into the story.  What are they going to use for her background is a good question, but I’m thinking they’re just saying she’s a reporter and leaving it at that.  At least, I hope they are.  This isn’t a bad little tale, just not terribly interesting.  The artwork by RB isn’t fantastic, but it does ok, but I think it might be better with a different colorist who isn’t so big into over shading things.  That made everything way too dark around the edges and I don’t care for that.  In fact, I don’t care for this whole issue, so strike this one from the records Judge!

amazingspidey644The Amazing Spider-Man #644 – Written by Mark Waid and “Art” by Paul Azaceta.  Spidey continues to try and get Menace’s baby to safety while fighting off hoards of villians. Carlie Cooper also draws the attention of Tombstone and that’s never a good thing.  That’s a quick synopsis and there is a good surprise at the end that I liked.  The story still seems a little off and far fetched.  Now onto my favorite part, the artwork.  An Azaceta tried posting a comment on my blog about how I didn’t know art, blah blah blah.  Well, this may be art, but that doesn’t make it good.  I’m sure that outside of a super-hero setting, Paul’s artwork makes sense.  But here, it’s very out of place and I guarantee has turned away some readers.  The artwork he does has improved in this issue as we have no Fat Spider-man scenes.  He’s good at storytelling and everything he does makes sense.  His just his style comes across poorly in this title.  For a supposed flagship title, Marvel sure makes some poor choices with this one!  The issue is just ok, but loses some points for the artistic stylings of Azaceta, and I’m just glad the madness ends soon.  Skip it for the art style alone!


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Monday, September 13, 2010

Quick Comic Book Reviews–August 13th, 2010

More catching up and more fun today!  This time around we have some pretty good stuff and only a few duds.  Also, in Friday’s Sioux City Journal there will be an interview with me, so check that out!  On with the show!  (I just did an old comic book thing, put exclamation points at the end of everything!  Again!  Wow!  Ok, just stop.)

capam609Captain America #609 – Written by Ed Brubaker and Penciled by Butch Guice.  We continue to see what’s going down with Baron Zemo’s master plan of revenge on Bucky Cap.  And this time Zemo leaves a message for Bucky and he’s off, knowing that he’s probably walking straight into a trap.  It kind of has an old movie feel to it where the villian tries to play a head game with the hero and sets up traps.  So the cat and mouse game comes to bear this issue.  The artwork is pretty solid with this issue and the story works pretty well.  Nothing groundbreaking here, but it’s pretty decent.  We also have a back-up Nomad story as well.  Written by Sean McKeever and Art by Filipe Andrade.  Nomad mulls over starting training with Steve Rogers and joining him.  Of course, this could have profound implications for the Young Allies team.  Very appropriate that Sean McKeever is the writer in that case.  A lot of inner turmoil going on here and Steve Rogers helping out.  This is a good back-up story.  Overall, pretty solid issue, nothing spectacular but very solid.

batman702Batman #702 – Written by Grant Morrison and Art by Tony Daniel.  Well, leave it to DC to come out with an issue that deals with how they’re going to explain-away the eventual turn of Bruce Wayne.  And they do owe that much to the fans.  The explanation I find lacking though.  Grant Morrison has been hit and miss with me.  While I’m a huge fan of his Animal Man and Doom Patrol work, this explanation leaves me feeling completely unexcited about the return of Bruce Wayne.  DC has pretty much always let it be known that eventually Bruce Wayne would be back and it was just a matter of time.  They continue to handle it a lot like how Captain America was handled by Marvel.  Neither time did I buy it, but the end result of Steve Rogers returning in a different role was good.  I’m hoping this pans out along those lines as well.  The artwork has a very sketchy feel to it and it wasn’t too bad.  There were spots where it was excellent, actually.  I think this might be a good issue if you don’t know what happened to Bruce Wayne and want to find out what occurred, otherwise the story isn’t anything interesting.

curseofmutstormgambit1Curse of the Mutants: Storm & Gambit #1 – Written by Chuck Kim and Penciled by Chris Bachalo.  This issue in the crossover event of… whatever, brings us to the adventures of… guess who!  Storm and Gambit, just like the cover states!  This one-shot gives us the tale of the quest for Dracula’s body.  And guess what?  The story is actually pretty interesting!  Storm and Gambit form an interesting team that I didn’t think would be all the good, but it was.  Despite the artwork being a tad too “manga” for my taste, I couldn’t deny that the artwork also helped with the ebb and flow of the issue.  In some aspects, “manga” style sometimes leads to some simpler but more fluid artwork, and it really worked well here.  There are a few “mystery” pages where it looked like they were just suddenly scribbled together.  I’m not sure if that was entirely intentional or not.  I loved seeing Storm have to rely on something other than her weather manipulation powers, it was a pleasure to see.  Some hard choices have to be made this issue as well.  The best book in the Curse of the Mutants crossover yet.  That may not be saying much, but this is a very good issue and enjoyable!

newmut16New Mutants #16 – Written by Zeb Wells and Art by Leonard Kirk.  A quick word of warning, this issue does not feature the actual New Mutants at all.  Instead, it focuses on General Ulysses and the history of his group in Limbo.  So we see a lot of weird stuff going on here and why Ulysses is so peeved right now.  It’s more of a military viewpoint and really, some interesting stuff.  I like the fact that Zeb Wells is willing to basically make this a New Mutants free issue of New Mutants.  He understands that the backstory does have to be told for everyone to understand what is driving this General.  And better yet, there are some mysteries that could come from all of this.  There is a great surprise at the end of this issue as well and boy was I stoked to see it.  I liked what I saw, I won’t ruin the surprise though.  The artwork by Leonard Kirk was solid as always and he drew some very interesting scenes quite well.  I’m not sure a lot of artists would have taken this task on quite so well.  Zeb really is doing a fantastic job of setting major things up!  Honestly, this is a pretty great issue and if you’re a "Marvel Mutants” fan, this is an issue I highly recommend.

wondwom602Wonder Woman #602- Written by J. Michael Straczynski and Penciled by Don Kramer with Eduardo Pansica.  Well, our second full JMS issue of Wonder Woman and we’re treated to Wonder Woman returning to help save the Amazons from the terrible invading army that’s trying to kill them.  I can’t quite figure out why the soldiers are so hell bent on killing the Amazons, but whatever.  We get a glimpse at some back story and some moral issues that Diana must face.  So what do we really get?  Well, you get to see Wonder Woman kick some butt and wax about the choices she must make.  Nothing too spectacular.  I honestly get tired of always having to see what the Amazons are up to.  I would rather JMS have just ditched the Amazonians and made Diana deal with the world we live in and integrate more into that.  He, however, just keeps bringing us back to this.  The Amazonians are the reason I never found Wonder Woman that interesting.  It kind of continues to be that way, so I guess, nothing has changed.  It is alright for what it is, but nothing very special going on here.

wolvie1Wolverine #1 – Written by Jason Aaron and Penciled by Renato Guedes.  When I first heard the concept of Wolverine going to hell, I was skeptical.  We have vampires going on over in the normal X-Men series and now we have this to boot?  Well, I was wrong about this one.  We start off with Wolverine visiting Wraith and them talking about things like faith.  We then end up seeing a much different Wolverine and apparently some minions from Hell going after Wolvie’s girlfriend.  I’m really interested in knowing what exactly happened to Wolverine and the implications this has.  The only thing I’m disappointed in is the continuity that Marvel has.  When I say that, all the other X-issues will probably have Wolverine acting normal and everything and never even mention that this happened.  That gets annoying in a shared universe how nothing ever ties into anything else until it’s time for the big crossovers.  However, I did like this issue and the artwork is very well done.  The back-up story with Silver Samurai wasn’t very entertaining though.  Worth checking out and seeing what the heck is happening with the world’s favorite mutant.

taskm1Taskmaster #1 – Written by Fred Van Lente and Art by Jefte Palo.  The Taskmaster finds the repercussions of his recent actions come bearing down on him.  He has managed to anger the entire underworld of evil henchmen, like Hydra, A.I.M., and Secret Empire.  Boy do things go downhill for our non-hero fast!  I’ve been a real fan of Taskmaster as of late.  Van Lente seems to know how to write him well too.  The character has been really interesting and I like that they gave him a mini-series.  I really like how the explore how his memory works as well.  This can only lead to bad things though.  The artwork is pretty solid and fits in well with what’s going on.  I might not have liked it so much if not for the spectacular color job on it.  It was also interesting to have a dossier at the end of the book that told about these teams like Hydra, so it’s a pretty decent jumping on point.  I really thought this was some great stuff, check it out!

shadelektraShadowlands: Elektra #1 – Written by Zeb Wells and Art by Emma Rios.  Two issues I’m reviewing this time that were done by Zeb Wells.  This time we see some background on Elektra and her past involvement with the Hand. She has these half-hallucinations going on through-out.  Honestly, where Zeb Wells hits homerun with New Mutants, here he fails miserably.  I think that has more to do with the material requested of him than anything else.  Listen Marvel, there is no reason to even publish this issue besides trying to make more money off the tie-in.  The story isn’t terrible, it’s just completely unnecessary and useless.  Couple that with the fact that I wasn’t interested in the least by this and you’ve got a real dog.  The artwork was just kind of bland and Elektra looked like she might have taken Anime meth or something.  Add this one up and this issue is better off being sent in to the recycling center than anything.


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Sunday, August 15, 2010

Quick Comic Book Reviews – August 15th, 2010

235550 (1) Brightest Day #7 – Well, it only took 7 issues before they got to the main plot.  We saw bits of mysteries going on and we now have a few answers that make sense.  But boy, did it take way too long!  It will be interesting to see how what was revealed in this issue will affect the other titles.  Could make things very interesting in some of those series.  I have some doubts, but we’ll see.  The art was fine in this issue considering all the different artists.  The issue zoomed right along as you actually wanted to figure out some of this stuff.  The big reveals are alright, the artwork changes every other page, but nothing too bad.  This is the only issue of Brightest Day you need to bother with buying so far.

235594 Shadowland: Bullseye #1 – Wow, just wow. So here we have a story about a funeral for Bullseye held at the behest of a bunch of thugs.  Of course, they want Mr. Crossover himself, Ben Urich to cover it under much duress.  Any time you see an issue with Ben Urich, you’re about guaranteed it’s a tie-in to some major crossover to help make more money off it.  However, sometimes those tie-ins aren’t too bad.  This is one of those pointless issues in comic books that makes you say “why”.  It isn’t like you would miss anything if you skipped this issue entirely!  Not much makes any sense and the story is limp.  I hope John Layman doesn’t a habit of this type of writing.  It rather feels, though, like they dropped the assignment on him and he had to fill the pages with something.  If you’re a writer, that’s not always a good thing.  Sean Chen did an admirable job as the artist, but most people will look past his art because the story is poop.  This issue would only be good for kindling, but it’s too expensive to be kindling, so you’re kind of stuck with it.  Buyer beware of massive suckage!
236105 Superman #702 – J. Michael Strazynski brings us to his second full issue of Superman and it continues just as the last one left off.  Superman is wandering across America, this time Detroit is the place and Superman ends up encountering some aliens living there in secret.  So Superman works out a deal with them that seems to occur way to suddenly and they basically build something over night.  So besides that stretch of imagination, this is still better than anything Superman put out last year.  It is a good enough story that continues to focus on the human side of Superman and that’s still a good thing to me.  But where is all of this going?  It would be un-JMS like to not have some grand plan.  I’m hoping to see where this goes.  The artwork is nothing that special, by Eddy Barrows, but I think the inker may have just gone overzealous in spots.  So hard to tell without seeing the originals.  So a pretty enjoyable issue here, despite gaps in logic, but not a must buy.
235558 R.E.B.E.L.S. #19 – Ah, a tale of 3 Brainiacs.  The first three in fact.  Despite it all, Vril Dox (aka Brainiac 2) maintains himself as the cold, calculating and charismatic bastard of the bunch.  The original Brainiac (or as I call him, Papa Brain) is set free during an attack on their home world of Colu by Lyrl Dox (Brainiac 3), who just happens to hate his father Vril.  Lyrl has recently given a pulsar sentience and that thing is pissed and pretty flipping destructive.  Chaos ensures and Vril has to find a way out of this mess.  Tony Bedard continues to write one of the best and most consistent comics out there.  The artwork of Claude St. Aubin is very strong here and fits the style we come to expect here.  Yet another excellent read.  Bedard continues to make this a must buy!
235560 Red Robin #15 -  So far, the 2nd year of Red Robin is off to a very fun and exciting start, with the credit going to Fabian Nicieza.  The storyline has a pretty traditional comic feel with plenty of twists, reveals and characterization.  The interaction between Tim Drake and Damian is great stuff and fun to read.  The story revolves around two crooked cops who hire an assassin to go after Tim Drake because they know he has dirt on them.  We see Tim continue his dark journey that has him acting more and more like Bruce Wayne, which has to be of great concern somewhere down the road.  It is an interesting evolution of a character and I’m sure there is plenty more good stuff to come.  If you like a good Batman type of story that seems like it is going somewhere and is always interesting, this is a good bet.  The artwork by Marcus To is good stuff and the colors are vibrant.  It feels like a comic should.  Check it out!
235561 Secret Six #24 – We join up with our Secret Six in the old west.  Wait a minute, come again?  Ok, so the cast and crew of the Secret Six is in the wild west and boy are there problems.  A crazed outlaw is coming to town to take it over.  Always good news for our anti-heroes.  The story by Gail Simone is pretty gruesome and vulgar and not for the feint of heart.  The artwork by J. Califiore is solid as well and captures some pretty intimate details well.  The issue really throws a wrench in the work and boy, am I confused.  Not sure if this is a veritable joyride, but it might have appeal to some.  Me?  I’m mostly “meh” from the whole ordeal.  Buy if you think a spaghetti western Secret six appeals to you, if not, probably not worth forking out the bucks for.
235333 Fantastic Four #581 – A delightfully warped Fantastic Four story.  Recently I haven’t been too impressed with Fantastic Four and the past few years have had no sense of purpose.  It just seemed like a comic book lost in limbo.  I think Jonathan Hickman may have this ship turning in the right direction.  However, at times I feel we’re getting wrapped up in all of these alternative timelines and that gets real confusing real quick.  This story seems to be making a logical way to tie some of those together and create what seems to be an interesting story so far.  It involves Reed Richards’ dad and an incident that draws them all together.  There is an fairly interesting secret about what’s going on with all of this and why Reed’s dad visits him before he has any powers.  In fact, in this reality, Reed’s power and Ben Grimm’s seem contrived by inventions.  And what a wonderful play on this characters that we now know and love.  We see a way to make them interesting in an alternative timeline and some sense of bittersweet irony in the way Ben Grimm approaches the invention they made for him.  It all works well together.  Neil Edwards’ pencil are alright, there are some rough spots, but hey, that’s the Fantastic Four in a nutshell.  This one is worth checking out.

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